1/22/2024 0 Comments Guitar hero 3 wii iso pal![]() con songs from C3, most songs have a guitar.ogg or song.ogg only. ogg files with an audio tool like Audacity. con file that has a Vocals.ogg, Drums.ogg separated from the song.ogg, you will need to merge all the. You can even drag the individual song folders it generates into TheGHOST's "Smart-Mode" as recommended and they will be automatically detected. Press begin and the converter will convert those files into a "music" folder within the same directory that will be in proper format for TheGHOST. Now in C3 Con Tools, once opened up, you can use the "Phase Shift Converter" (Blue Section) and select the folder you downloaded your Xbox360. con files, you can go to this link and download the Con tools: After you've downloaded a bunch of Xbox360. I personally ensure the songs have a Bass and Guitar. but, you can go to and download any song you want for the Xbox360. I don't know if this has been mentioned already or if it will help anyone struggling to find custom songs on the Frets on Fire sites. update! As of now, I'm enjoy 100 songs on the Wii U with the Wife and living the custom dream. ![]() I've built and tested a custom iso, to test on Wii hardware and it's workingĪwesome! Really looking forward to it! Nice work so Enjoying some modding this morning, I just wanted to say thank you so much for making these tools and making this possible. GUI Set list builder/designer added rather than replacing specific tracks The ISO Prep Tool (ISO Pre Processor) that was used to edit the filesystem, Disc ID and Titles and remove the update partition has been merged in to TheGHOST Wii Scrubber Removed - Now fully using NKit to use a source GH image to build a new destination image (Fake signing working) Still GDI (not openGL), but better than expected. Notes player / sync editor is working well. It's still currently using the buggy WiiScubber dll :S The notes synching window is janky and horrible, but kind of working after a 2 day fight - Needs to be rewritten in OpenGL (Hopefully) Replaced the Audio input code that used FFMpeg and Windows Codecs with NAudio (Supports MP3, OGG, Flac and Wav natively) Replaced the Audio playback engine with NAudio. Found an old Project I can use (Video Game hero) The code compiled and was very unstable net 4.6.1 (an older framework that should be fine for now) Everything was previously on, but I'm going to post my progress here as it's still a thriving community.Īs part of the file replacement bug fix I've decided to streamline the app. Although there's no demand, it's always bugged me that the file replacement bug was never fixed properly without using a workaround. ![]() It's been 10 years, but I decided to bring TheGHOST back to life. ![]()
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